This is the first volume of the Community Bonus Pack for Unreal Tournament 3
(www.unrealtournament3.com). It contains 8 new levels. See further below for more
detailed information on each level.
Dedicated Testers: Clan: "Paradox" (special thanks to Zegt & SubZ)
Clan: "K1"
Anuban (PS3 Testing)
Clark Kent
fbh
Lord_Hades
Virgo47
XYZ8000
Other Level Designers: Desp2/Rog
DGUnreal
Evilmrfrank
Hourences
Kantham
Lruce Bee
Luggage
Monger
N3odoc
Nathillien
Noz
Raz
Saturnfive
Sjosz
Strogg
VorLoN
Character Design: JohnnySix
3D Assets: Jonathan
Jim Brown from Epic for his feedback on the levels, and the entire team at Epic for UT3!
Level Info
==
Name: DM-CBP3-August
Author: Nick "Neoduck" Donaldson
Players: 2
Story: This month was originally named Sextilis in Latin, because it was the sixth
month in the ancient Roman calendar, which started in March about 750 BC under Romulus.
It became the eighth month either when January and February were added to the beginning
of the year by King Numa Pompilius about 700 BC or when those two months were moved from
the end to the beginning of the year by the decemvirs about 450 BC (Roman writers
disagree). It was renamed in honor of Augustus in 8 BC because several of the most
significant events in his rise to power, culminating in the fall of Alexandria, which
fell in this month. Lore claims August originally had 29 days in the Roman Republican
calendar. Augustus took two days from February and gave it to August when Sextilis was
renamed in his honor.
......cool huh? Enjoy the map
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Name: DM-CBP3-Endura
Author: Daniel "GreenLoves" Rožanski
Players: 2-4
Story: The Niberian forest hides innumerable natural resources. Endura, a deep cave
where several rivers meet to create a fascinating show, is one place where these assets
are found. Long ago an attempt was made to exploit the raw Tribium found here, but the
force of the mining made the cave too unstable to continue. The only remains are hundreds
of rickety wooden platforms, the only things that desperately hold this place together.
Custom Music CBP3-AutumnSigh created by zYnthetic.
----------
Name: DM-CBP3-HongKong
Author: Tynan Sylvester
Players: 2-6
Story: In Hong Kong's Mongkok district, the most densely populated neighborhood on
Earth, the only direction the city could grow in was up.
----------
Name: DM-CBP3-Salvation
Author: Daniel "KaMi" Díaz
Players: 2-8
Story: In a world devastated by pollution, only an Unknown island remains pure, at the
bottom of the planet. Welcome to Salvation, the last clean city on Earth.
----------
Name: DM-CBP3-IronMaiden2
Author: "MozI"
Players: 6-8
Story: After many years the doors to this arena are open once again. However, the fires
have died out and nature is taking over. But a few overgrown plants should not stop you
from taking over your foes!
----------
Name: CTF-CBP3-Touch
Author: Cory "Spoondog" Spooner
Players: 6-10
Story: The tournament walls of this sewer drip in anticipation of the blood-shed to
come. Little do the inhabitants above know that the gritty, sadistic game of death is
happening right beneath their feet. To make things even more interesting - the "Sin"
sewer system, as it is called by the locals, has been set up for the tournament so that
each team can view and even fire into the other team's base along side theirs. The
Liandri, keen for even more mayhem, have also set up a powerful sniper roost right in the
center for both teams to fight over. This will not be a pretty contest.
Custom Music CBP3-VeloCity created by zYnthetic.
----------
Name: VCTF-CBP3-TheDig
Author: Chris "Plutonic" Blundell
Players: 8-10
Story: What's so important about these flags that so many people spend so much time
trying to steal them?
----------
Name: WAR-CBP3-Airlock
Author: "MozI"
Players: 10-12
Story: No one really knows what the true purpose of this tech facility was, but it was
recently given up to the Liandri Corp. for a pretty cheap price due to the fact that
recent increase in ion storms have hindered this facility unsafe for average people.
Given the abundance of energy in the facility it made perfect sense to turn into a
Warfare arena. However, with the cheap price Liandri paid they were never informed that
facility airlock controls are bit flaky. So watch your step and keep alert for warnings
of bright orange lights that fire before an airlock opens...
Custom Music CBP3-AlterTek9 created by zYnthetic.
Author's Notes: My first attempt at Warfare mapping. THis level is very unconvential to
most WAR maps. So off the bat you are indoors, and the objective is like most WAR maps,
capture the prime node and destroy the core.
The twist here is that there is countdown node aka 'Airlock Node' capturing
that will do a few things.
1) The enemy base will be on lock down for a few seconds, there is sign
at the exit/enter inside the enemy base that says 'Airlock Zone
2) If the base is on lock down and you are unlucky to be in the airlock zone
well you suffocate and explode due to space pressure. (fun to do the enemy)
3) While the base is on lock down a Manta, blue or red will spawn at the Airlock node
depending on who got to the node first.
4) The airlock node area is on lock down too but that is to keep you safe
and allow the manta to take the short cut all the way down to the prime
node if you need to attack it.
Copyright / Permissions
===
All content in this pack is copyrighted by the CBP team.
Authors may NOT use this content as a base to build additional content. This content may
NOT be modified in any way without the author's express, written permission. You are NOT
allowed to commercially exploit this content, i.e. put it on a CD or any other electronic
medium that is sold for money without the team's explicit permission! You MAY distribute
this content through any electronic network (internet, FIDO, local BBS etc.), provided
you include this file and leave the archive intact.
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